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Juan García Mosqueda argues for the re-introduction of the playfulness in design

Juan García Mosqueda argues for the re-introduction of the playfulness in design

From May 6, Hacking Industry, an exclusive selection by the curator and founder of the Chamber gallery, Juan García Mosqueda, will be in the spotlight, finally reopening the dialogue on how to make design playful and more experimental. The digital platform and gallery for collectible design Adorno has recently been at the service of both physical and virtual events, lending its influence and community to the dissemination of design. Discover a non-conformist project.

 

Hacking Industry, a plea for playful and experimental design
Hacking Industry, a plea for playful and experimental design

To give meaning. Or rather, to give new meaning to objects and to flout the conventions of industry and manufacturing. This is the aim behind Hacking Industry, a selection of eight design and architecture studios  by Juan García Mosqueda, the curator and founder behind the famous gallery Chamber in New York, and the independent collectible design initiative, QUICK TINY SHOWS in Buenos Aires.

Design, like any discipline involving manufacturing, is dependent on industrial processes, feasibility and innovations in machining and materials. This reduces the pure creation, the artistic impulse behind the piece to a technical element, which is sometimes adapted to "what can be done". For the past two years, Juan García Mosqueda has been working to free a group of designers from these constraints by emphasising playful design and abstract experimentation and thus inviting them to break the mould of contemporary industrial creation.

 

uan Garcia Mosqueda presents Hacking Industry, exclusively on Adorno

 

Citing the pioneering artist of Minimal Art Robert Smithson, the curator explains that he based his work on his principle of "abstract technology". as a methodology allowing these designers to incorporate not only standard, ready-made products, but also manufacturing processes that are rather boring or of little interest to the creative process. Freed from certain constraints, therefore, there is room for desire and the enormous potential that design allows if it is playful.

For example, the designers of Buffet Collective , in order to meet the needs of the public, have developed a hybrid piece of furniture, between a bookcase, a light fixture, and an indoor planter. A piece that plays with the regulatory uses and at the same time offers a nice pedestal to the plant. The Argentine Lucila Garcia de Onrubia aka Deon Rubi offers a metal highlight and raw tubular elements with her Tube Bench. A playful, simple and intelligent design with a poetic touch as the chrome metal allows to reflect a distorted environment.

 

Hacking Industry, a plea for playful and experimental design
Hacking Industry, a plea for playful and experimental design

Juan García Mosqueda argues for the re-introduction of playful design

 

The entire collection will be presented online exclusively from Buenos Aires on the Adorno online gallery. A minimalist table by the architecture and design agency IT-MET, also based in Buenos Aires, and the Dumb in Jumbo NYC, the studio, as usual, presents pieces with a massive design, creating seats from a single piece of high-density foam and covered with a rubber coating. The designers are putting forward a very interesting principle of naivety and non-sophistication.

Michael Meredith and Hilary Samplle, the members of MOS architects, are used to creating through playful experimentation and serious research. They have been willing to gather and work on a range of design experiences that bring together imaginary and architectural thinking. The designers of the studio Objects of Common Interest designed the lamp Hunky Dory, made of acrylic and polished stainless steel. With these objects, they reinforce their desire to create experiential objects, demonstrating a fixation on materiality, concept, and tangible spatial experiences.

 

Juan Garcia Mosqueda presents Hacking Industry, exclusively on Adorno
Hacking Industry, a plea for playful and experimental design

The Argentinean design studio RIES has created two series with a playful and liberated design in mind. Firstly, with Fuso, a collection of blown glass pieces, deformed by gravity, which makes each one unique. And Tori, a stool with a lot of meaning, inspired by the Japanese arch of the same name, which is supposed to mark the border between sacred and profane space...

Finally, the Chilean designer Rodrigo Bravo, presents for Hacking Industry the elements TM3 and TM1 - already seen at one of the editions of QUICK TINY SHOWS - presenting a collection of simple but ambiguous objects based on the "simple" exercise of designing with only modifications and alterations made to steel tubes. The result is a collection of pieces that lie in an intermediate space between sculpture and furniture, the ideal subject to play with codes and integrate the notion of playful design into the creative process!

 

Hacking Industry, a plea for playful and experimental design
Hacking Industry, a plea for playful and experimental design
Hacking Industry, a plea for playful and experimental design
Hacking Industry, a plea for playful and experimental design

 

  Find these unique pieces online and for sale on Adorno from May 6, 2021, here.

Photographs by Nazzareno Giannelli

 

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Chloé founded Huskdesignblog in 2016. Ever since, she is decoding every nook and cranny to find the best interiors and furniture ideas for her beloved readers and followers, eager for beautiful things.

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